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- #ifndef ELLIPSE_H
- #define ELLIPSE_H
-
- #include "Stone.h"
-
- const int nsarcens = 8;
- const int nlintels = 4;
-
- class Ellipse {
- public:
- Ellipse();
- ~Ellipse() {};
-
- void erode(float p);
-
- void draw();
- void draw_shadow(Point dlight, GLfloat blur = 0.0,
- Color color = black, Color diffuse = black);
-
- private:
- GLfloat r1, r2;
-
- Stone sarcens[nsarcens], lintels[nlintels];
-
- void copy_zero();
-
- void draw_sarcens();
- void draw_lintels();
-
- void draw_sarcens_shadows(Point dlight, GLfloat blur,
- Color color, Color diffuse);
- void draw_lintels_shadows(Point dlight, GLfloat blur,
- Color color, Color diffuse);
- };
-
- #endif
-